Hello,
I'm trying to support other Latin languages and have tried to make strings in gamemonkey with accents. however, the strings are not being recognized correctly.
In my example:
(in gamemonkey)
Code:
local str = "HELLO á, é, í, ó, ú, ü, ñ TEST By";
but when I print() the string, and when I inspect the (char*) string in Visual Studio, I get this:
Code:
HELLO á, é, Ã, ó, ú, ü, ñ TEST BY
do you know what I can do to support these special characters? Note that the gamemonkey file is in UTF-8.
Thank you in advance!
