GameMonkey Script

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PostPosted: Sat Jul 17, 2004 2:31 am 
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Joined: Mon Dec 15, 2003 1:38 pm
Posts: 708
If you could change or add anything to GameMonkey, what would it be? I can't promise you will get it, but by telling the world, you have just increased the chance that someone will be inspired, and I might even help :)

Off the top of my head, the things I'd like right now are:
o A fully functional debugger. Extra points for cross platform compatibility.
o I'd still like to see what GM looks like with a Basic style syntax, for the non-C programmers out there, and those who don't like semi colons :)
o An auto-binding tool that allows C or C++ functions to be exposed in script with minimal effort from the programmer. It could have multiple levels such as 'one line of code function registration' and 'parse the .dll/.exe and bind exported functions automatically'. Or just port one of the Python or Lua tools across.


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