GameMonkey Script

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This topic is locked, you cannot edit posts or make further replies. Bug Reporting Guidelines

Greg

0

3854

Sat Jan 24, 2004 3:21 am

Greg View the latest post

This topic is locked, you cannot edit posts or make further replies. The Support Forum

Greg

0

3713

Tue Dec 23, 2003 1:20 pm

Greg View the latest post

No unread posts Final Garbage Collection

bavoha

1

699

Wed Dec 21, 2016 9:40 am

Greg View the latest post

No unread posts Adding support for "infinite" params

39ster

1

1054

Thu Dec 10, 2015 8:08 am

39ster View the latest post

No unread posts bugs in gmFunctionObject::Init and in PUSHNULL

palota

1

948

Mon Jul 13, 2015 3:43 am

Greg View the latest post

No unread posts support for characters with accents?

funkbot

1

932

Sun Apr 12, 2015 9:50 am

Greg View the latest post

No unread posts cannot build on the XCode?

coollofty

10

3971

Mon Apr 06, 2015 1:24 pm

BinaryDad View the latest post

No unread posts Possible bug with endon ?

Korrion

4

1931

Mon May 19, 2014 10:00 am

Greg View the latest post

No unread posts Attachment(s) GarbaceCollector infinite loop

Ghosto

2

2020

Mon May 20, 2013 10:35 am

Ghosto View the latest post

No unread posts Scripted user objects referenced in native code

BinaryDad

4

2062

Sun Dec 30, 2012 1:34 am

BinaryDad View the latest post

No unread posts Attachment(s) Decouple precompiled scripts from virtual machine object

Truncheon

9

3141

Thu Nov 22, 2012 10:53 pm

Greg View the latest post

No unread posts Using gmMachine::RegisterTypeLibrary with gmUserObject

mrbarrysoftware

3

1776

Sat Sep 29, 2012 6:11 am

Greg View the latest post

No unread posts Calling a gmFunction pointer from C++ with parameters

mrbarrysoftware

4

1865

Thu Sep 27, 2012 3:16 pm

mrbarrysoftware View the latest post

No unread posts Mingw32/gcc 3.4.x, how to build gm as part of my app?

mrbarrysoftware

3

1655

Sat Sep 08, 2012 12:06 am

Greg View the latest post

No unread posts #if 1 // Compatible with 64bit OS (better way?)

Zartox

1

1539

Wed Jul 25, 2012 9:56 am

Greg View the latest post

No unread posts GM_VERSION not bumbed up for 1.29?

Zartox

1

1276

Wed Jul 25, 2012 9:47 am

Greg View the latest post

No unread posts GCC compilation issues

socks

1

1813

Tue Jul 24, 2012 11:25 am

Zartox View the latest post

No unread posts Increment and decrement operators?

Downsider

5

3550

Tue Jun 12, 2012 1:48 pm

Downsider View the latest post

No unread posts FORK memory bug?

funkbot

3

2570

Sat May 12, 2012 1:39 am

Greg View the latest post

No unread posts Remove object from GameMonkey?

Downsider

4

2160

Tue Apr 10, 2012 3:41 pm

Downsider View the latest post

No unread posts gamemonkey script + reflection

wihu

6

3851

Thu Feb 02, 2012 2:49 pm

wihu View the latest post

No unread posts new/delete operators within script

AmeiseMike

3

2323

Tue Dec 06, 2011 12:43 am

Greg View the latest post

No unread posts GCDestruct gets called more than once on an object

BinaryDad

5

2179

Tue Dec 06, 2011 12:37 am

Greg View the latest post

No unread posts operator SETDOT basic type

funkbot

4

2196

Mon Dec 05, 2011 12:27 pm

BinaryDad View the latest post

No unread posts How to compile GameMonkey script on 64-bit Linux?

MTK358

3

2189

Wed Nov 30, 2011 10:56 pm

Greg View the latest post

No unread posts GameMonkey on Marmalade SDK

Downsider

3

2197

Sun Oct 30, 2011 3:56 am

Greg View the latest post

No unread posts GarbageCollector crash

[ Go to pageGo to page: 1, 2 ]

Ghosto

24

6278

Tue Oct 11, 2011 6:22 am

Greg View the latest post

No unread posts m_frame assert

LittleCodingFox

3

2677

Tue Jul 19, 2011 11:30 am

Greg View the latest post

No unread posts LPCTSTR redefinition

LittleCodingFox

1

1755

Tue Jul 19, 2011 2:33 am

Greg View the latest post

No unread posts GetTypeId... broken?

Tiok

1

1926

Thu Jun 16, 2011 3:11 am

Greg View the latest post

No unread posts Calling a gmfunction from within a "get dot"

39ster

2

2380

Fri Apr 15, 2011 11:54 pm

Greg View the latest post

No unread posts What's the best way to do this?

39ster

4

2772

Mon Feb 14, 2011 3:06 am

39ster View the latest post

Moved topic Attachment(s) Moved: contribute for GM

ring.of.the.c

3

4319

Tue Jan 20, 2015 7:33 am

ring.of.the.c View the latest post

No unread posts does gm support state persistence?

jbonez

1

1786

Wed Oct 27, 2010 10:18 am

Greg View the latest post

No unread posts sleep() not functioning properly...

dood

4

2398

Sun Oct 24, 2010 2:22 am

dood View the latest post

No unread posts Changing string members (signle characters) problem

xaxa

2

1962

Thu Oct 21, 2010 8:17 am

xaxa View the latest post

No unread posts "//" comments not working for me?!

benji

2

1916

Wed Oct 06, 2010 6:27 pm

benji View the latest post

No unread posts newbie problem [solved]

Virion

1

1840

Thu Sep 30, 2010 7:58 am

Greg View the latest post

No unread posts Attachment(s) Compile guides for 64bit linux?

[ Go to pageGo to page: 1, 2 ]

MagickPanda

17

9052

Sun Sep 12, 2010 4:00 pm

MagickPanda View the latest post

No unread posts How to debug GM crashes?

[ Go to pageGo to page: 1, 2 ]

DrEvil-OB

19

10898

Tue Aug 03, 2010 10:47 pm

Greg View the latest post

No unread posts Copy all data from one machine to another

Shawn

4

2657

Wed Jun 16, 2010 1:41 pm

Shawn View the latest post

No unread posts access violation reading location when returning a string

dasmatarix

1

2054

Mon Jun 07, 2010 7:08 am

DrEvil-OB View the latest post

No unread posts passing associated member from table as this

dasmatarix

7

3098

Sat Jun 05, 2010 3:39 pm

dasmatarix View the latest post

No unread posts Returning a table from C++: getdot failed

Mitch

2

2057

Sun May 16, 2010 2:24 pm

Greg View the latest post

No unread posts Calling a script function from an ExecuteString

onimatrix

7

3155

Thu Apr 22, 2010 3:52 pm

onimatrix View the latest post

No unread posts Declaration Type Inconsistencies

Devain

1

2224

Thu Apr 22, 2010 1:28 pm

DrEvil-OB View the latest post

No unread posts bug in gmMachine::CollectGarbage

DrEvil-OB

2

2287

Sun Mar 14, 2010 11:38 pm

Greg View the latest post

No unread posts How to make a stack Vector type

[ Go to pageGo to page: 1, 2 ]

Shawn

16

8604

Fri Feb 26, 2010 4:56 am

DrEvil-OB View the latest post

No unread posts Instancing the Machine

Devain

4

2561

Sat Feb 20, 2010 12:05 am

Greg View the latest post

No unread posts Error handling

ASD

2

2024

Fri Feb 19, 2010 5:19 pm

ASD View the latest post

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